Friday, January 20, 2012
Wednesday, May 04, 2011
I heard a joke today, "Why are camels called the ships of the desert?" "...because they're full of Arab seamen"
and it got me thinking, you really could make ships of the desert. all you really need is a huge vehicle with a) gigantic tires, and b) sails. it works just like a ship, and the tires are big enough to make running over bumps and cacti negligible.
Tuesday, March 01, 2011
skimming over my previous post and i have nfi what i was talking about. anyway, here's a good idea.
make a book of one-liners creatively describing depression. no, idon't think it'll just make people more depressed; i think it mayhelp cure it.here's an example:
»
shelbyfero shelby fero
I think depression must feel like getting kicked off of every reality show first.
4 minutes ago Unfavorite Undo Retweet Reply
just ask like 300 people how they think of depression - on creative terms.. and compile. voila!
hmmm. i bet weird al likes this idea.
make a book of one-liners creatively describing depression. no, idon't think it'll just make people more depressed; i think it mayhelp cure it.here's an example:
»
shelbyfero shelby fero
I think depression must feel like getting kicked off of every reality show first.
4 minutes ago Unfavorite Undo Retweet Reply
just ask like 300 people how they think of depression - on creative terms.. and compile. voila!
hmmm. i bet weird al likes this idea.
Sunday, January 09, 2011
ok so my idea
it's like a school, but part of the function is to impregnate people's minds with a collection of symbols that will do them well for a long, long time.
i can give you a couple of candidate lists
1a - courage, bravery, loyalty, nerve and (yuck) chivalry
1b - hard work, tolerance, loyalty, and fair play
1c - intelligence, creativity, learning, and wit
1d - ambition, cunning, leadership, resourcefulness, expertise
2a - http://www.ascendpress.org/language-of-light/LOLsingle.html
2b1 - http://www.ascendpress.org/language-of-light/LOLdual.html
2b2 - http://www.ascendpress.org/language-of-light/LOLdual2.html
2b3 - http://www.ascendpress.org/language-of-light/LOLdual3.html
2c1 - http://www.ascendpress.org/language-of-light/LOLtri1.html
2c2 - http://www.ascendpress.org/language-of-light/LOLtri2.html
3 - http://www.ascendpress.org/loone-main.html
warning: 3 is really high info - you could get dizzy - take the symbols slowly.
impregnation could work through a) meditating on the symbols, b) sharing in groups with other people on the same symbol path, andor c) having people take a symbol, and then practice on it for a while to the mentor's satisfaction.. if they want.
this is all just an idea, and i don't really know if it's a good one. i'll let you be the judge of that.
it's like a school, but part of the function is to impregnate people's minds with a collection of symbols that will do them well for a long, long time.
i can give you a couple of candidate lists
1a - courage, bravery, loyalty, nerve and (yuck) chivalry
1b - hard work, tolerance, loyalty, and fair play
1c - intelligence, creativity, learning, and wit
1d - ambition, cunning, leadership, resourcefulness, expertise
2a - http://www.ascendpress.org/language-of-light/LOLsingle.html
2b1 - http://www.ascendpress.org/language-of-light/LOLdual.html
2b2 - http://www.ascendpress.org/language-of-light/LOLdual2.html
2b3 - http://www.ascendpress.org/language-of-light/LOLdual3.html
2c1 - http://www.ascendpress.org/language-of-light/LOLtri1.html
2c2 - http://www.ascendpress.org/language-of-light/LOLtri2.html
3 - http://www.ascendpress.org/loone-main.html
warning: 3 is really high info - you could get dizzy - take the symbols slowly.
impregnation could work through a) meditating on the symbols, b) sharing in groups with other people on the same symbol path, andor c) having people take a symbol, and then practice on it for a while to the mentor's satisfaction.. if they want.
this is all just an idea, and i don't really know if it's a good one. i'll let you be the judge of that.
Monday, January 03, 2011
Wednesday, December 01, 2010
I always think a good icebreaker would be to give away gifts. Like you just need to carry one around with you in your pocket or something.
So… what we need, is a social excuse for ppl to bring around gifts to give to supposedly random people!
Now, the excuse is…
You buy the gifts in contract with some charity cause - the gifts that are sold that way, in the stores that support it - and the trick is that the charity money can only be activated by somebody who didn’t buy the gift.
I don’t know how to verify it - obviously the cashier would have to know something about your information. If you pay with cash or credit, I suppose that part’s easy. If you pay with cash, who knows… a driver’s license number or phone number maybe.
So… what we need, is a social excuse for ppl to bring around gifts to give to supposedly random people!
Now, the excuse is…
You buy the gifts in contract with some charity cause - the gifts that are sold that way, in the stores that support it - and the trick is that the charity money can only be activated by somebody who didn’t buy the gift.
I don’t know how to verify it - obviously the cashier would have to know something about your information. If you pay with cash or credit, I suppose that part’s easy. If you pay with cash, who knows… a driver’s license number or phone number maybe.
Wednesday, November 24, 2010
i used to keep this idea to myself because I wanted to be the one to start and/or run the organization. Now I care about other things..
The idea is called ProCat, or Project Catalyst Organization. The idea is to establish a non-profit organization, with legal bindings, and they allow it to allow the citizens to establish ideas, submit variations on ideas, and vote on them - ideas for improving the town, like, for example, establishing a new park. But it's not this simple.
The citizens themselves -- maybe, at least sometimes -- pay for the project (because there may be no other way). So, how does it work?
Say 1,000 people vote on a new park. Bob submitted an idea, Marly modified it, more people voted on Marly's modification, all 1,000 of them (or maybe not all) committed to paying a certain amount toward the project, but ONLY IF the project passes successfully. They probably committed varying amounts of money, but if it adds up to being enough then they all win. If it doesn't?? Nobody pays!
Obviously we can't trust somebody with that last $100 it takes to make a park just because they committed to it, so what the idea should probably be is that they *already* pay and THEN if it falls through - for lack of enough funds or for some other reason - then they all get paid back; the organization we *can* trust.
The idea is called ProCat, or Project Catalyst Organization. The idea is to establish a non-profit organization, with legal bindings, and they allow it to allow the citizens to establish ideas, submit variations on ideas, and vote on them - ideas for improving the town, like, for example, establishing a new park. But it's not this simple.
The citizens themselves -- maybe, at least sometimes -- pay for the project (because there may be no other way). So, how does it work?
Say 1,000 people vote on a new park. Bob submitted an idea, Marly modified it, more people voted on Marly's modification, all 1,000 of them (or maybe not all) committed to paying a certain amount toward the project, but ONLY IF the project passes successfully. They probably committed varying amounts of money, but if it adds up to being enough then they all win. If it doesn't?? Nobody pays!
Obviously we can't trust somebody with that last $100 it takes to make a park just because they committed to it, so what the idea should probably be is that they *already* pay and THEN if it falls through - for lack of enough funds or for some other reason - then they all get paid back; the organization we *can* trust.
i always want to see - i don't know if exists - i know something like it did for a while - a forum where people review bills, people translate bills to plain english, to varying levels of detail, and make sure not to forget the zingers, and and people - average citizens - comment on bills, rate them, submit ideas for variations, rate them, rate variations, submit variations of variations, and rate or vote up/vote down others' comments.
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